A mouse device.
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◆ MouseDevice()
| nkInputs::MouseDevice::MouseDevice |
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◆ ~MouseDevice()
| virtual nkInputs::MouseDevice::~MouseDevice |
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◆ getX()
| virtual int nkInputs::MouseDevice::getX |
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- Returns
- Current x coordinate on screen.
◆ getY()
| virtual int nkInputs::MouseDevice::getY |
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const |
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- Returns
- Current y coordinate on screen.
◆ getLastXMovement()
| virtual long nkInputs::MouseDevice::getLastXMovement |
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const |
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- Returns
- The last delta on the x axis.
◆ getLastYMovement()
| virtual long nkInputs::MouseDevice::getLastYMovement |
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const |
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- Returns
- The last delta on the y axis.
◆ getLastZMovement()
| virtual long nkInputs::MouseDevice::getLastZMovement |
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const |
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- Returns
- The last delta on the z axis (wheel).
◆ getLeftButton()
| virtual bool nkInputs::MouseDevice::getLeftButton |
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const |
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- Returns
- Whether the left button is down (true) or not (false).
◆ getRightButton()
| virtual bool nkInputs::MouseDevice::getRightButton |
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const |
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- Returns
- Whether the right button is down (true) or not (false).
◆ updateDevice()
| virtual void nkInputs::MouseDevice::updateDevice |
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Updates the device's internal tracking memory.
◆ recomputeMousePos()
| virtual void nkInputs::MouseDevice::recomputeMousePos |
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Recomputes the mouse position on screen. Called during update.
The documentation for this class was generated from the following file: